The Witcher 3 Next-Gen Update Score: Graphics Overhaul Ratings
When CD Projekt Red released The Witcher 3: Wild Hunt in 2015, it was immediately hailed as a masterpiece. Its rich narrative, complex characters, and vast, immersive world set a new benchmark for open-world RPGs. Seven years later, the studio released a next-generation update, promising not just a fresh coat of paint but a comprehensive visual and technical overhaul designed to leverage the power of modern hardware. This update, free for existing owners, aimed to reintroduce the classic to a new generation of players while rewarding loyal fans with a significantly enhanced experience. So, how does this update truly fare? Let’s dive deep into the graphics overhaul and rate its various components.
Overall Visual Fidelity: 9.5/10
The most immediate and striking improvement is the overall boost in visual fidelity. The next-gen update introduces a host of cutting-edge technologies, including ray tracing, dynamic resolution scaling, and vastly improved textures and models. The world of The Witcher 3 has always been beautiful, but now it feels genuinely next-gen.
Walking through the rain-soaked streets of Novigrad or the sun-drenched fields of Toussaint is a revelation. The addition of ray-traced global illumination and ambient occlusion transforms how light behaves in the world. Sunlight filters through dense canopies of trees, casting soft, dynamic shadows that shift and move realistically. Interiors feel more authentic, with light from candles and fires accurately illuminating rooms and casting flickering shadows on stone walls. The level of immersion is profoundly deeper, making the world feel more tangible and alive than ever before.
The only minor detraction, and the reason it doesn’t score a perfect 10, is that some older assets, particularly on minor NPCs or in very specific, rarely visited areas, show their age when juxtaposed with the new high-resolution textures and effects. However, this is a nitpick in an otherwise stunning visual package.
Ray Tracing Implementation: 9/10
Ray tracing is the crown jewel of this update. CD Projekt Red implemented two primary forms: Ray Traced Global Illumination (RTGI) and Ray Traced Ambient Occlusion (RTAO). The results are spectacular.
RTGI completely overhauls the game's lighting system. Instead of using pre-baked light maps, light now interacts with surfaces physically accurately. This means colors bounce between surfaces, creating a more natural and cohesive color palette. A red rug in a tavern will subtly tint the nearby stone floor with a warm glow. The notorious "brown-ish" tint that sometimes plagued the original game's color grading is gone, replaced by a more vibrant yet realistic spectrum.
RTAO enhances depth and realism by accurately calculating how exposed objects are to ambient light. This adds weight to objects, making them feel grounded in the environment. The nooks and crannies of a crumbling castle, the space under a table, or the details on Geralt’s armor all benefit from enhanced, realistic shadows.
The reason this doesn’t get a perfect score is performance. Ray tracing is incredibly demanding. Even on powerful GPUs like the NVIDIA RTX 4080 or AMD RX 7900 XTX, maintaining a stable 60fps at 4K with all ray tracing settings maxed is a challenge. The update includes DLSS 3 and FSR 2.1 support, which are essential for achieving playable frame rates, but the performance cost remains significant.
Texture and Model Upgrades: 9/10
The update includes high-resolution textures for characters, monsters, gear, and environments. These are not just simple AI upscales; many textures have been meticulously reworked. The difference is most noticeable on main characters like Geralt, Yennefer, and Ciri. Skin textures show pores, stubble, and imperfections. The weave of Geralt’s armor, the fur on his jackets, and the leather of his gloves are incredibly detailed.
Environmental textures have also received a massive boost. Cobblestones in Novigrad have visible grooves and wear, wood grain on buildings is清晰, and foliage is more complex and varied. Pop-in, a minor issue in the original, has been drastically reduced, maintaining the visual integrity of the horizon.
Monsters, a core part of the game’s identity, look more terrifying than ever. The scaly hide of a Griffin, the slimy texture of a Drowner, and the ethereal glow of a Leshen are rendered with stunning clarity.
The score is marked down slightly because the upgrade is not entirely universal. Some background objects or less significant items haven’t received the same level of attention, leading to occasional visual inconsistencies.
Performance and Stability: 8.5/10
This is the most complex category to rate. The update offers multiple modes on consoles (Performance, Ray Tracing, and Quality) and extensive settings on PC. The "Performance" mode on PS5 and Xbox Series X delivers a smooth 60fps experience with improved visuals over the last-gen version, and it is rock-solid.
However, the "Ray Tracing" mode, which targets 30fps with enhanced visuals, can suffer from frame pacing issues, especially in dense areas like Beauclair and Novigrad. On PC, performance is highly dependent on hardware. With DLSS 3 Frame Generation, NVIDIA 40-series users can enjoy high frame rates with ray tracing enabled. For users without these latest techs, achieving a stable experience requires careful tuning of settings.
The update launched with some bugs, including crashes and specific quest-related issues, though most have been patched. The stability is good but not flawless.
Additional Features and The "Complete" Package: 10/10
Beyond pure graphics, the update is a comprehensive package. It integrates popular mods from the community, such as the HD Reworked Project, directly into the game. It also includes a new photo mode, a fantastic addition for capturing the game's beauty, and a handful of new content based on the Netflix series (alternative looks for characters and new quests).

The fact that this immense visual and technical overhaul is free for existing owners is nothing short of incredible. It respects the player’s investment and demonstrates CD Projekt Red’s commitment to its flagship title.
Final Verdict
The next-gen update for The Witcher 3: Wild Hunt is a resounding success. It masterfully enhances one of the greatest games ever made without altering its core soul. The graphics overhaul is profound, leveraging ray tracing and improved assets to create a visually stunning experience that often feels like a brand-new game.
**Overall Graphics