The Last of Us Part I stands as a monumental achievement in interactive storytelling, a title whose narrative weight and emotional depth have scarcely been rivaled since its original 2013 debut. Its 2022 remake for the PlayStation 5, and subsequently PC, presents a fascinating and complex case study in the art of video game preservation and modernization. The discourse surrounding it often centers on a single, pivotal question: does this meticulous, from-the-ground-up visual overhaul fundamentally alter the experience, or does it serve as the ultimate, most faithful realization of the creators' initial vision? The answer lies not in a simple declaration of superiority, but in a nuanced analysis of how the remake’s score—its presentation, performance, and pacing—compares to the original’s enduring legacy.
The Original: A Masterpiece Forged in Constraint
To understand the impact of the remake, one must first appreciate the original game’s artistic triumph within the technical limitations of the PlayStation 3. The visual language of The Last of Us (2013) was not defined by its polygon count or texture resolution, but by its masterful art direction, lighting, and cinematography. The developers employed a technique one could call "directed obscurity." The filmic grain, the subtle motion blur, and the often murky, shadow-drenched environments worked in concert to guide the player's eye and, more importantly, to engage the imagination.
Characters’ facial animations were groundbreaking for their time, yet by today's standards, they can appear slightly wooden. This slight gap between intention and execution was bridged by the player's mind. The haunting beauty of a decaying Boston, overgrown with vegetation, was sold through a painterly approach to texture work and color grading. The score was one of subtlety and implication. Gustavo Santaolalla’s sparse, melancholic guitar strains did not overpower scenes but lived within them, breathing alongside the silence and the ambient sounds of a broken world. The experience was, in a sense, a collaborative effort between developer and player, where technical constraints were transformed into stylistic strengths.
The Remake: The Unfiltered Vision
The Last of Us Part I (2022) removes the layer of "directed obscurity" and presents the vision with startling, often brutal, clarity. This is not merely an upscaling; it is a complete reconstruction. Every character model, environment, and texture has been rebuilt. The result is a visual presentation that is, by every objective metric, superlative.
The most profound upgrade is in the character models and their performance capture. The nuances of every emotion are now visible in terrifying detail. A subtle tremor in Joel’s lip, the flicker of fear in Ellie’s eyes, the complex mix of anguish and resolve on Tess’s face—these micro-expressions are rendered with a fidelity that was previously impossible. This visual upgrade acts as a dramatic amplifier for the narrative. Scenes of tenderness feel more intimate; moments of violence are more visceral and horrifying; the pervasive sadness that hangs over the world is more palpable. You are no longer imagining the characters’ pain; you are witnessing it, unmistakably, in 4K HDR.
This extends to the environments. The ruined cities feel tangibly real, with incredible detail in the crumbling concrete, rusted metal, and lush, invasive flora. The enhanced lighting engine, leveraging modern PBS and HDR techniques, creates atmospheres that are both breathtaking and claustrophobic. The gameplay, too, benefits from the improved fidelity. Enemy AI is more sophisticated, and the seamless integration of gameplay and cutscenes eliminates the slight dissonance that could sometimes occur in the original when switching between the two.
Visual Upgrade vs. Artistic Interpretation: A Critical Dialogue
However, the move from implication to explicit detail is not without its trade-offs, and this is where the debate over the remake’s "score" truly ignites.

Some critics argue that the pristine clarity of the remake occasionally works against the game’s intended tone. The original’s grimy, desaturated palette and film grain contributed to a gritty, documentary-like feel—a raw and immediate connection to a struggling world. The remake’s cleaner image, richer colors, and sometimes overly-perfect character models can, in rare instances, feel almost too polished, subtly shifting the atmosphere from one of desperate survival to one of cinematic spectacle. Does seeing every leaf and brick with hyper-clarity enhance the immersion, or does it break the spell by reminding the player they are interacting with a digital artifact of incredible, almost unnatural, polish?
Furthermore, the power of imagination is a potent tool. The original’s slightly obscured details allowed players to subconsciously fill in the gaps, personalizing the horror and the beauty. The remake leaves little to the imagination. It tells you exactly what everything looks like. For some, this is the ultimate fulfillment; for others, it diminishes a small part of the original’s mysterious, haunting aura.
The Verdict: Evolution, Not Replacement
Ultimately, framing The Last of Us Part I remake as a simple "vs." battle is reductive. It is not a replacement for the original but its evolution and its complement. The 2013 version remains a timeless classic, a testament to how visionary art direction can transcend hardware limitations. Its artistic merit is inseparable from the context of its time.
The 2022 remake is the same masterpiece, but re-orchestrated for a new generation of technology and audiences. It is the definitive version for a newcomer, offering the story with the highest possible emotional impact and visual coherence. For the veteran player, it is a fascinating director’s commentary—a chance to revisit a beloved world and see every intended emotion and detail laid bare.
The score, therefore, is not a zero-sum game. The original earns a perfect 10 for its revolutionary artistry and enduring power within its era. The remake also earns a 10, but for a different reason: it achieves a near-flawless execution of a vision, finally realized with the tools its creators originally dreamed of. It proves that the heart of The Last of Us—its story of love, loss, and moral ambiguity—is so powerfully crafted that it can not only survive a transition from one console generation to another but can thrive, resonate, and devastate all over again, whether viewed through a haze of nostalgic grain or the crystal-clear lens of a modern engine.